Code Name: Freya
Real Name: Freya Odinsdottir
Powers: she was nearly unstoppable, but when Odin asked the Legion to watch after her, he reduced her power to that of a mere superhuman…
Basilisk has a stony body, and a stare attack that has no effect on Ion, which is unfortunate, because he really hates Ion…
A minor league villain who dresses like a priest, and uses his fog-emitting censer as both gas weapon and personal attack mode, he’s pretty resentful about the beatings he’s taken as the hands of the so-called “heroes.”
Ring Master Johan Stubblehoff – charismatic genius
The Strong Man – the world’s strongest man
The Bearded Lady – possessing of a voice that can charm or kill.
Cannonball – the human cannonball
The Killer Clown – he’s a clown, scary stuff
Instructions as given to the Players –
Jay: you are playing the NPC villain “Monsieur Top Hat,” the leader and ringmaster of the Canadian criminal circus called Cirque Du Fear. They are a very low-budget, borderline not-even-super-criminals outfit. The Cirque Du Fear was founded by you, after you and your team (Chop Suey (Alan) the Chinese acrobat/conjoined twin to a dead skeleton, and Kodiac Klinton (Matt) the bear-tamer) were rejected by the ‘major’ super-criminal circus: the Circus of Doom. You also were once part of the Wala Wala Traveling Circus (same as Stuart’s PC, Hubble Munck, a.k.a., “Shell Game”) but they said you wouldn’t make the cut as their second act. HOW WRONG THEY ARE! And you (and your fellow nut jobs) are out to prove it, by visiting super-crime upon NYC and utterly defeating Shell Game (or any other Justice Legion heroes who happen to show their faces!) Your super-power is a specific kind of illusion, that can make any large area appear to be inside a (slightly spooky) circus big tent, complete with crowd that will cheer or boo as you mentally command them, and various other annoying effects (shining spot lights in Shell Game’s face, or a herd of miniature pink flying elephants that buzz his head, megaphone loudness of your RIDICULOUS French accent, etc.) Everyone who is inside the illusion has to make a Will DC save of 10, or agree that the imaginary circus is very creepy.
NOTE: you should just cut loose and “DM” the effects of you illusions yourself, having the crowd boo him for being lame, cheer all the little victories your team gets like a good punch, etc. – just keep in mind that you can’t really attack/effect him with more than annoyances, this is supposed to be comedy gold, not murderous onslaught, etc.
Matt: you are playing the NPC villain “Kodiac Klinton, bear-tamer,” the savage animal trainer of the Canadian criminal circus called Cirque Du Fear. They are a very low-budget, borderline not-even-super-criminals outfit outfit, made up of yourself and the French-Canadian “Monsieur Top Hat” (Jay) and “Chop Suey”(Alan) the Chinese acrobat/conjoined twin to a dead skeleton. Kodiac Klinton is a (Canadian) ‘Grizzly Adams’ type backwoodsman, who speaks exactly like Bill Clinton would if he was a Canadian backwoodsman, and who has a tame(?) Kodiak grizzly bear name “Hoser.” As in, “(soft Clintonesque voice) take his head off, you ‘Hoser, so we can feel his pain” etc.
In addition to trying to beat up Stu’s PC “Shell Game” with your fists and Hoser’s bear-strength, in a pinch you should probably call out your other animals: Montreal Moose, Saskatchewan Sasquatch, and Winnipeg (“Winni”) the Wolverine, Edmonton (the cowardly) Elk, and Calgary the Cougar. (Odds are pretty good these animals will fight each other, or possibly ‘ol Klinton himself, once let loose…)
Alan: you are playing the NPC villain “Chop Suey,” the Chinese acrobat of the Canadian criminal circus called Cirque Du Fear. They are a very low-budget, borderline not-even-super-criminals outfit, made up of yourself and the French-Canadian “Monsieur Top Hat” (Jay) and “Kodiac Klinton, bear-tamer” (Matt). Chop Suey is the younger brother of a pair of conjoined twin Chinese acrobats, but his brother was killed in a (not) death-defying stunt a few years ago. Always close, Chop had his dead brother’s (still attached) skeleton wired and preserved, so it still joins him at the hips, and is rigged to help him flip/spin/acrobat his (their?) way through super crime. I.e., swing his dead brother’s skeletal feet up to hook onto a power line, then flip around behind someone and kick them in the head for an attack, etc. Naturally, he speaks with an atrocious Chinese accent, and carries on a constant dialogue with his dead brother, whom (according to Chop) is always belittling him for his failures, not carrying on the family tradition, making their father proud, etc. Since his brother is an actual undead creature, you are playing both of them, and can go on two different initiatives. You might regain some of your family honor if you beat up Stu’s PC “Shell Game” etc.
Code Name: Kid Unstoppable
Powers: basically, same as Superboy (super-strength, super-speed, flying invulnerability, heat vision, etc.)
Code Name: Wraith
Powers: a P.I. who does investigations into the supernatural and otherworldly, he’s got tons of magical tricks up his sleeves…
Code Name: Shell Game
Powers: makes multiple copies of himself, also is a trained circus carny
Captain Tomorrow’s arch-nemesis, a renegade agent of the TEA (Time Enforcement Agency) from the year 9999, his goals are unknown — but it is suspected that if he succeeds, then the Justice Legion will vanish from all future timelines.